Defeat Me!
Defeat Me! is a simple shooting arcade game where you fight against past versions of yourself
After you have beating all the enemies of a level, a version of how you played that version gets added as an enemy to the next level. So any movement you do or any bullet you fire, will fire you back in the next level. Be careful!
Also, each level has time which is represented as an slowly advancing row of bullet.
This game is known to work on GNU/Linux, Mac OS X, and Microsoft Windows platforms.
Screen Shots
Download
Controls
The game is controlled using the keyboard or a joystick.
On desktop computers use the following controls:
-
Left
,h
, ora
: Move your ship to the left. -
Right
,l
, ord
: Move your ship to the right. -
Up
,k
, orw
: Move your ship up. -
Down
,j
, ors
: Move your ship down. -
Space
,shift
, orenter
: start the game and fire. -
R
: restart from the first stage (only when the game is over.) -
Escape
: exit.
For GP2X systems, the controls are:
-
Left
,Right
,Up
, andDown
: Move your ship. -
A
,B
,X
, orY
: start the game and fire. -
Select
: restart from the first stage (only when the game is over.) -
Click
+Start
orL
: exit.
For Dingux:
-
Left
,Right
,Up
, andDown
: Move your ship. -
A
,B
,X
,Y
orStart
: start the game and fire. -
R
: restart from the first stage (only when the game is over.) -
Select
: exit.
License
Defeat Me is distributed as Free Software under the terms of the GNU General Public License (GPL) version 2.
The background music is distributed as Creative Commons Attribution No Derivatives (CC-BY-ND).
Bugs, Features, Enhancements
If you find any bug or want to propose any feature to Defeat Me!, please add a new issue ticket to the issue tracker located at:
http://bitbucket.org/geishastudios/defeatme/issues/new/
Also, if you prefer, feel free to send me an email to jfita@geishastudios.com with a description of the bug or feature.
Credits
- Graphics: Ari Feldman’s SpriteLib.
- Icon: Turbomilk.
- Music: Motoboiler.
- Logo: Cristian Peraferrer
- C++ Code: Jordi Fita.
ChangeLog
1.1.0 (2010-03-23)
- The bullets and the ships' collision box are now smaller.
- New graphics.
- New icon.
- Added support for joystick in all platforms.
- Windows, Mac, and GNU/Linux now have the screen twice as big.
1.0.2 (2009-12-27)
- Is now possible to move the ship in diagonal for GP2X.
-
GP2X FX-200 users can now exit with
L
. - Added support for Dingux.
1.0.1 (2009-08-30)
- Fixed bug in ship controls for GP2X.
- Updated logo.
1.0.0 (2009-07-30)
- Initial version.
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